Interviews

Toontrack Metal Month: Exclusive Interview with Jason Suecof, Daniel Bergstrand and Mark Lewis

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GearGods_Toontrack_EZX

Suecof / Bergstrand / Lewis
Suecof Photo Credit: Barrett Bailey’s Flickr
Bergstrand Photo Credit: Antipoda’s Flickr

As part of our partnership with Swedish recording software company Toontrack for Metal Month all November, Gear Gods and MetalSucks will be bringing you a series of exclusive interviews and features to highlight Toontrack’s new products designed specifically for the metal recording engineer and player.

Toontrack’s newest release is Metal! EZX, a drum sample library for EZdrummer based on a new drum recording engineered by Daniel Bergstrand (Meshuggah, Devin Townsend, In Flames, Behemoth, etc). The raw material was then individually remixed by Mark Lewis (The Black Dahlia Murder, Six Feet Under, Holy Grail, etc), Jason Suecof (The Black Dahlia Murder, Job For a Cowboy, Born of Osiris, etc) and Bergstrand himself into nine drum kits tailor-made for metal. Metal! EZX is a must-have for recording enthusiasts looking for the absolute best tones in programmable metal drums. Learn more about Metal! EZX and purchase it here.

To celebrate the release of Metal! EZX, we landed an exclusive interview with Bergstrand, Lewis and Suecof to talk recording techniques, mixing strategy, their favorite records they’ve worked on and more.

Q: What is the first instrument you start with in a new mix?

Daniel Bergstrand:  I always start with the kick and the ambiences.

Mark Lewis: I tend to pull up the guitars first and listen to them with no EQ so I know which direction I need to go in – EQ, re-amp, etc. But at pretty much the same time I’ll pull up the drums and bass so I can hear how everything is sounding together. I will make a decision on how to treat everything once I hear the tones working together.

Jason Suecof: I start with drums because they are the foundation of the album. If your drums don’t sound good, the rest of the mix is going to be weak.

Is there one instrument (including vocals) you think is harder to get right than any other? If so, which instrument, why, and are there any workarounds you usually end up falling back on?

Daniel: I guess I have to say the ride cymbal. it’s such a multilingual instrument. I sometimes use several mics and I volume-ride them during the mix. I’ll even add hits from Superior Drummer if needed.

Mark: Tough question! I’ll say that guitars and the snare drum are the most time consuming quite often depending on what I have to do. Maybe bass if it’s a bad performance or a bad sounding bass. Those are the three instruments I hear that most other mixers don’t get right according to my tastes the most often. But you never know what you’re going to get sometimes when you are mixing an album someone else has engineered. I’ve had struggles and I’ve had a very easy time with every instrument. It’s a blessing when it’s easy and a nightmare when it’s not.

Jason:  I think it’s sometimes hard to get bass guitar right because there’s so much going on in metal. yYou have to find a good place for the bass to live with all the kick drums going on. It takes a good amount of kick automation to make sure your bass doesn’t get buried. You just have to work at it until it’s right and automate the hamburger out of your kick drums.

—> Read the rest of this interview over at Gear Gods <—

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