ON METAL PRODUCTION
Friday, November 6th, 2009 at 2:00pm by Vince Neilstein
My piece on drum-triggering a few weeks back ruffled a few feathers and even prompted a defense from Eyal. But what about metal production as a whole? Cosmo Lee at Invisible Oranges just published his thoughts on the current state of metal production, and as usual he’s (mostly) spot on.
I agree with the general thesis Cosmo is putting forth, namely that different kinds of metal require different kinds of production. I’ve never understood people who frown upon anything that sounds polished — there’s a time and a place for big, loud, slick production, just as there’s a time and a place for raw, dry, dirty, band-in-a-room-jamming production. The right band for the right producer and mixer. The argument that spiffed up mixing makes bands sound fake holds no water; the minute you place a mic in front of an amp/drum/voice and record that sound, the mic and recording equipment fundamentally alter that sound. It then takes the finely-tuned skills of a mixer or producer to get the sound BACK to how it actually sounded in the room before the mic picked it up. Sure, there’s over-production too, and that’s a separate issue — I just think certain people are way too quick to cry foul on anything that sounds good (hey Iann Robinson!) when in fact certain situations/bands just warrant that kind of a sound.
Cosmo also points out that mixing and production are more important to fans of metal than fans of any other genre, and I wholeheartedly agree; we’re really fucking picky. There is one part of Cosmo’s piece though that I take issue with:



















